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Name: RevisionFX RE:Flex for After Effects Version: 5.2.6 Size: 27.27 MB Released: March 8th, 2017 SYSTEM REQUIREMENTS: After Effects CS5, CS5.5, CS6, CC, CC 2014, CC 2015, CC 2017 Includes: Seriales Web Site: Overview RE:Flex creates visually stunning morphs and warps with an easy-to-use interface Crystal Light RE:Flex was used to warp water to appear as if it was coming off clothing. Tarrus Riley – Nuh Need to Worry RE:Flex was used to morph moving faces! Evolution of Style RE:Flex was used for the body alignments and face morphing.
The bundled version of FreeForm with After Effects handled all the clothes folding (shirts tearing apart, jacket folding in and so on). Then the artist stacked RSMB on top of it to help create interesting and somewhat “believable” movements. Intuitive warping and morphing RE:Flex is easy to learn because it uses the host program’s own splines to direct the warping and morphing. Automatic image registration RE:Flex is the first morphing program to combine hand feature-matching with automatic image registration. Draw on image features directly, no complicated meshes!
Jul 24, 2014 REVisionFX Collection (After Effects-Premiere). Revision effects twixtor pro crack. After Effects CS6.
Feature Specs: HOST SPLINE SUPPORT Warping is directed through the host program’s splines and polylines, not through a grid of mesh points! Geometries need not be closed shapes.
INTERACTIVE Interactive warping: view the warp as you drag the control shapes. VERTEX MATCHING Option to match vertices of corresponding geometries for fine control. FINE CONTROL The amount and timing of warping can be specified and animated for each spline. Variable amount of shape transition between “from” and “to” geometries can be specified per-shape.
HIGH-QUALITY RENDER Better quality filtering with anti-aliasing subsampling and MipMap filtering. STILL-TO-STILL MORPHING Set your frames on the timeline and morphing occurs by creating a set of geometry on the “source” image, then moving the set to corresponding places on the “destination” image. AUTOMATIC ALIGNMENT Automatic alignment morph feature can be used alone or in conjunction with hand-specified correspondences.
This feature can greatly improve morphs without having to specify all features by hand. REPLACE FRAMES Also great to repair frames in your sequence.
GPU ACCELERATED This product is GPU accelerated. What’s New in Version 5.2.6: – Fixes a hanging bug using 2×2, 3×3 and 4×4 oversampling when Less Memory was selected and GPU acceleration was turned on.
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Name: RevisionFX RE:Flex for After Effects Version: 5.2.6 Size: 27.27 MB Released: March 8th, 2017 SYSTEM REQUIREMENTS: After Effects CS5, CS5.5, CS6, CC, CC 2014, CC 2015, CC 2017 Includes: Seriales Web Site: Overview RE:Flex creates visually stunning morphs and warps with an easy-to-use interface Crystal Light RE:Flex was used to warp water to appear as if it was coming off clothing. Tarrus Riley – Nuh Need to Worry RE:Flex was used to morph moving faces! Evolution of Style RE:Flex was used for the body alignments and face morphing. The bundled version of FreeForm with After Effects handled all the clothes folding (shirts tearing apart, jacket folding in and so on). Then the artist stacked RSMB on top of it to help create interesting and somewhat “believable” movements. Intuitive warping and morphing RE:Flex is easy to learn because it uses the host program’s own splines to direct the warping and morphing.
Automatic image registration RE:Flex is the first morphing program to combine hand feature-matching with automatic image registration. Draw on image features directly, no complicated meshes! Feature Specs: HOST SPLINE SUPPORT Warping is directed through the host program’s splines and polylines, not through a grid of mesh points! Geometries need not be closed shapes.
INTERACTIVE Interactive warping: view the warp as you drag the control shapes. VERTEX MATCHING Option to match vertices of corresponding geometries for fine control. FINE CONTROL The amount and timing of warping can be specified and animated for each spline. Variable amount of shape transition between “from” and “to” geometries can be specified per-shape. HIGH-QUALITY RENDER Better quality filtering with anti-aliasing subsampling and MipMap filtering. STILL-TO-STILL MORPHING Set your frames on the timeline and morphing occurs by creating a set of geometry on the “source” image, then moving the set to corresponding places on the “destination” image.
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AUTOMATIC ALIGNMENT Automatic alignment morph feature can be used alone or in conjunction with hand-specified correspondences. This feature can greatly improve morphs without having to specify all features by hand. REPLACE FRAMES Also great to repair frames in your sequence.
GPU ACCELERATED This product is GPU accelerated. What’s New in Version 5.2.6: – Fixes a hanging bug using 2×2, 3×3 and 4×4 oversampling when Less Memory was selected and GPU acceleration was turned on.